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Discover our achievements, success stories, and initiatives, dive into trendy topics and meet the new #celfies
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WHAT WE'VE BEEN UP TO
NEW@CELFOCUS
EDITORIAL
PROJECT STORIES
CALL To Architecture
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2
Each perspective matters
View each team - Order Management & Integration
CALL To Architecture
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2
EDITORIAL
Every place has its own sound
Keep track of our lastest achievements
CALL To Architecture
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2
Within four walls
Three steps to personalize the TV experience
CALL To Music
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1
Fast forward into the future of cars
A connected driving experience
CALL To Music
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1
Just tuned in?
Keep track of our latest achievements
CALL To Music
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1
Why isn’t a customer experience like music polyphony?
Realizing the Omnichannel promise
CALL To Intent
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54
WHAT WE'VE BEEN UP TO
Teaching and Learning
Keep track of our past and future initiatives
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Putting Faces to Names - get to know our people, their passions, and what they do best
ALL
CALL To You
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35
FLASH INTERVIEW
Supercalifragilistic expialidocious
Flash Interview with Catarina Azevedo
CALL To Health
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34
CHAIN REACTION
An apple a day keeps the doctor away
Chain Reaction - Why him/her?
CALL To Health
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34
FLASH INTERVIEW
Mind over matter
Flash Interview with Joana Panaca
CALL To Literature
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33
CHAIN REACTION
So the story goes
Chain Reaction - Why him/her?
CALL To Literature
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33
FLASH INTERVIEW
A timeless story
Flash Interview with Paulo César Reis
CALL To Details
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32
Eagle's eye
Chain Reaction - Why him/her?
CALL To Details
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32
The right moment
Flash Interview with Alfredo Lopes
CALL To Sweets
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30
CHAIN REACTION
Like a kid in a candy store
Chain Reaction - Why him/her?
CALL To Sweets
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30
Proof is in the pudding
20 reasons why...
CALL To Sweets
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30
As sweet as honey
Flash Interview with Susana Reis Lopes
CALL To Us
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29
Learning the easy way
Is this you ? with Pedro Gordalina
CALL To Us
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29
CHAIN REACTION
All together now
Chain Reaction - Why him/her?
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Opening the doors to other perspectives and sparking creativity by venturing beyond the world of IT
CALL To Fun
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49
Cosmic connection
Russian Roulette
CALL To Fun
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49
Human or not
New ways of interaction
CALL To Fun
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49
Connecting the dots
Lonely Not Alone
CALL To Fun
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49
Humour at work
Doing a job versus enjoying a job
CALL To Fun
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49
Stretching the rules
Pandiculation
CALL To Fun
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49
Acts of rebellion
Five minutes
CALL To Fun
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49
Massively detailed worlds
The Most Realistic Video Game Ever
CALL To Agility
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48
Fish in the sea
Digits
CALL To Agility
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48
The commercial
Adman
CALL To Agility
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48
A place to build together
What is GitHub?
CALL To Agility
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48
Under evolution
Agile HR in 15 minutes
CALL To Agility
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48
For better value
Powering Agile Innovations Across the Telco Business
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