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Discover our achievements, success stories, and initiatives, dive into trendy topics and meet the new #celfies
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EDITORIAL
PROJECT STORIES
CALL To Literature
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33
It's all Greek to me
Wonders of the English Language
CALL To Literature
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33
Multilingualism
What an AI's Non-Human Language Actually Looks Like
CALL To Details
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32
Lot's to lose
10 steps for more secure applications
CALL To Details
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32
Art and craft
How Google Sold Its Engineers on Management
CALL To Details
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32
High level view
What can’t be seen at (remote) naked eye
CALL To Details
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32
Jumping ships
Wonders of the English Language
CALL To Twenties
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31
EDITORIAL
Digital Twenties
The virtual experience
CALL To Sweets
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30
You can't have your cake and eat it too
Wonders of the English Language
CALL To Sweets
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30
Sugarcoating
The Avatar of Me - Impersonation
CALL To Sweets
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30
The aftertaste
How COVID-19 Anticipated Part of Our Business Continuity Plan
CALL To Sweets
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30
A box of chocolates
A day in the life of a newcomer arriving mid-way through the pandemic
CALL To Sweets
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30
EDITORIAL
Icing on the cake
Keep track of our latest achievements
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Putting Faces to Names - get to know our people, their passions, and what they do best
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CALL To Music
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1
FLASH INTERVIEW
Performing in different stages
Flash interview Joel Silva
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11 / 11
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Opening the doors to other perspectives and sparking creativity by venturing beyond the world of IT
CALL To Games
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9
05:00
Fight for your life
CALL To Games
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9
The Last Move
The world's largest video game collection
CALL To Games
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9
Offline Dating
BAFTA nominated short film
CALL To Games
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9
A totally different ballgame
Valve - Handbook for Employees
CALL To Games
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9
Shooting Hoops
3 x 3 Nuno Rocha's award-winning short
CALL To Games
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9
All play and no work?
Bringing Gamification to work
CALL To Time
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8
SLOMO
Life after the standards of society
CALL To Time
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8
How far are you willing to go?
David Blaine held his breath for 17 minutes
CALL To Time
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8
4514 days , 12.5 years
Noah takes a photo of myself everyday
CALL To Time
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8
Beating Burnout
What is burnout? How and Why do we get there?
CALL To Time
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8
Time Travel
Seeing the Digital Future, from 1961 AT&T Archives
CALL To Time
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8
The ticking clock
Work-life balance: balancing time or balancing identity?
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