To Inspire
-
Everything gets boring
The Gamification Revolution
CALL To Games
Jun 2017
To Inspire
-
Everything gets boring
The Gamification Revolution
CALL To Games
Jun 2017
EDITION EDITORIAL & OVERVIEW
Everything gets boring
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9
CALL To Games
-
Jun 2017

Gamification is the process of using Game Thinking and Game Dynamics to Engage Audiences and Solve Problems

Gabe Zichermann is the world’s foremost expert and public speaker on the subject of gamification, user engagement and behavioral design and the Co-Founder of the behavior change software startup, Onward.

Zichermann’s talks, workshops, books and courses have inspired an entire generation of marketers, customer loyalty experts, HR professionals, strategists and product designers to make the world a more fun and engaging place.

In his speeches, Zichermann argues that not only can gamification be exploited by business but it also can be utilized in education as a serious games to teach students that are not otherwise engaged with traditional classroom methodologies.

No items found.
No items found.

Gamification is the process of using Game Thinking and Game Dynamics to Engage Audiences and Solve Problems

Gabe Zichermann is the world’s foremost expert and public speaker on the subject of gamification, user engagement and behavioral design and the Co-Founder of the behavior change software startup, Onward.

Zichermann’s talks, workshops, books and courses have inspired an entire generation of marketers, customer loyalty experts, HR professionals, strategists and product designers to make the world a more fun and engaging place.

In his speeches, Zichermann argues that not only can gamification be exploited by business but it also can be utilized in education as a serious games to teach students that are not otherwise engaged with traditional classroom methodologies.

No items found.
No items found.

Gamification is the process of using Game Thinking and Game Dynamics to Engage Audiences and Solve Problems

Gabe Zichermann is the world’s foremost expert and public speaker on the subject of gamification, user engagement and behavioral design and the Co-Founder of the behavior change software startup, Onward.

Zichermann’s talks, workshops, books and courses have inspired an entire generation of marketers, customer loyalty experts, HR professionals, strategists and product designers to make the world a more fun and engaging place.

In his speeches, Zichermann argues that not only can gamification be exploited by business but it also can be utilized in education as a serious games to teach students that are not otherwise engaged with traditional classroom methodologies.

No items found.
No items found.
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